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Creature levels and discerning whether their common/Uncommon/rare/etc

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Post  Little Art Girl Wed Sep 08, 2010 12:07 pm

So basically... I think rareness and such should be taken into account when deciding upon the level creatures 'evolve' so something like a more common creature would reach it's final stage at a lower level.(yeah that's right, something like pokemon >>)And maybe their could even be some creatures that only have two stages or maybe even four?

But I know next to nothing about coding or how hard that would be. But, it's just a suggestion I think would make the game more interesting ^^
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Post  Rebsingh Wed Sep 08, 2010 4:25 pm

Little Art Girl wrote:So basically... I think rareness and such should be taken into account when deciding upon the level creatures 'evolve' so something like a more common creature would reach it's final stage at a lower level.(yeah that's right, something like pokemon >>)And maybe their could even be some creatures that only have two stages or maybe even four?

But I know next to nothing about coding or how hard that would be. But, it's just a suggestion I think would make the game more interesting ^^
That would be VERY easy to do with coding. What do you think should be rare and not rare?
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Post  Little Art Girl Wed Sep 08, 2010 4:49 pm

Rebsingh wrote:
Little Art Girl wrote:So basically... I think rareness and such should be taken into account when deciding upon the level creatures 'evolve' so something like a more common creature would reach it's final stage at a lower level.(yeah that's right, something like pokemon >>)And maybe their could even be some creatures that only have two stages or maybe even four?

But I know next to nothing about coding or how hard that would be. But, it's just a suggestion I think would make the game more interesting ^^
That would be VERY easy to do with coding. What do you think should be rare and not rare?

Well, what's rare and not rare is up to you ^^
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Post  Rebsingh Wed Sep 08, 2010 4:53 pm

Little Art Girl wrote:
Rebsingh wrote:
Little Art Girl wrote:So basically... I think rareness and such should be taken into account when deciding upon the level creatures 'evolve' so something like a more common creature would reach it's final stage at a lower level.(yeah that's right, something like pokemon >>)And maybe their could even be some creatures that only have two stages or maybe even four?

But I know next to nothing about coding or how hard that would be. But, it's just a suggestion I think would make the game more interesting ^^
That would be VERY easy to do with coding. What do you think should be rare and not rare?

Well, what's rare and not rare is up to you ^^
kk XD
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Post  Seph Thu Sep 09, 2010 4:26 am

I would say please make the starters not harder to grow even if they are considered very rare. Okay?
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Post  user560 Sun Sep 12, 2010 6:23 am

I agree with Seph..
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Post  KonayukiSpirit Sun Sep 12, 2010 5:32 pm

I've been updating Craackerz's post in his thread 'Egg Breeds' and there are some we (not together, though xD) dubbed rare and uncommon. However, I don't really know, just deeming them from my experience, so yeah. :/
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